
PistolsHybridTOA: R0WHIWA: R0.5//
Lynae
Stats
Lv. 90
HP12238
ATK375
DEF1198
Max Energy125
Crit Rate5%
Crit DMG150%
Healing Bonus0%
Spectro DMG0%
Operational Analysis
Lynae is a top-tier Spectro Pistol Hybrid Buffer and the first character to utilize new Tune Break mechanics (Tune Rupture/Tune Strain). She is a "Core Meta Enabler" for modern teams and a massive generalist Support/Sub-DPS who provides long-lasting buffs suitable for any rotation.
Her kit revolves around her "Kaleidoscopic Parade" state where she gains enhanced mobility (skating) and uses "Overflow" and "Lumiflow" gauges. While she can be played as a Main DPS, her true value lies in her exceptional off-field damage and powerful team buffs.
Advantages
- ▲Long-Lasting Team Buffs: Resonance Liberation provides a massive 24% 'All Damage' bonus lasting 30 seconds - one of the game's longest durations.
- ▲Exceptional Sub-DPS Output: Contributes significant off-field damage, increasing total team DPS without taking field time.
- ▲Powerful Outro Synergy: Grants 25% Resonance Liberation DMG Deepen, perfect for ultimate-heavy units (Iuno/Jinhsi).
- ▲Core Meta Enabler: Fundamental for 'Tomb Break' archetypes and Version 3.0+ mechanics.
- ▲Exploration Utility: 'Kaleidoscopic Parade' skating mechanic offers high mobility for exploration and combat dodging.
- ▲F2P Friendly Gear: Performs exceptionally well with standard 5-star pistols, reducing gacha dependency.
Risks
- ▼Complex Resource Management: Juggling 'Overflow' and 'Lumiflow' bars takes practice to master.
- ▼Punishing Idle States: 'Lumiflow' drains rapidly if stationary, forcing a high-intensity, constant-motion playstyle.
- ▼Inflexible Swap Mechanics: Jump/Aerial animations don't swap-cancel well; switching early often results in damage loss.
- ▼Internal Cooldown Tracking: Her strongest hit 'Visual Impact' has an ICD; triggering it too early wastes potential burst.
- ▼Average Main DPS Scaling: While playable as a carry, her ceiling is notably lower than dedicated Main DPS units.
Combat Protocol
Into -> Skill (Fill Overflow) -> Liberation (Buff) -> Heavy (Convert to Lumiflow) -> Parade State -> Outro.
Execution Sequence
011. Intro: Use to fill Overflow instantly.
022. Skill: Top off Overflow if needed.
033. Liberation: Cast for Team Buffs.
044. Heavy: Hold to cast Spark Collision, entering Parade State.
055. Parade: Jump x3 (Polychrome Leaps) to build True Color.
066. Finisher: Use Visual Impact (Mid-air Attack) with 3 True Color stacks.
077. Outro: Switch to Main DPS.